In this sequence I developed a 3d system for easy and fast motion graphics compositing, and also created a starfield tool for the matte painting team in Nuke. I worked on the final look and behavior of the alien weapon effect and the forcefield.
 In this sequence I also used the motion graphics and starfield setup previously created, I worked setting the volume lights for the spaceship front, and some particles and distortion for the incineration capsule part.
 This was the caves sequence, it was very fun to work in this sequence, I created the lava for the shots where it appears, as simulating it was hard to process and heavy to render. I used a lot of Nuke noises, connected to a control where I can chang
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